![]() Thematically, this fits best for Shillelagh out of all the cleric subclasses. This allows for more melee possibilities. Nature Domain lets you avoid having to take the magic initiate feat, or a dip into druid to gain access to Shillelagh with heavy armor for free. ClericsĬlerics have a lot of flexibility in their subclasses, so let’s quickly run through some options. Mechanically, Symbiotic Entity allows Druids to work in melee, making it also great with Shillelagh. Thematically, Circle of Spores can fit with Shillelagh, mainly since both Druids and Shillelagh derive from Celtic origins. So there’s a lot of flexibility in this build. That’s an average 11 damage if the first attack connects and 6 damage if the second attack connects. Symbotic Entity can stack with your normal attack and bonus attack from Polearm master, allowing for a possibility of a lot of damage.ġd8+4 magical bludgeoning + 1d6 poison + 1d4+4 magical bludgeoning + 1d6 poison And you have some flexibility with your reactions, being able to use either Polearm Master or Halo of Spores to hit enemies that move into melee range.ĭepending on resistances, you can choose between magical bludgeoning (Shillelagh+Polearm Master) or necrotic (Halo of Spores) The circle of spores’ first two abilities allow for even more damage with your quarterstaff attacks. Take Shillelagh as a cantrip and Polearm Master as your feat. Let’s say you pick a Variant Human with +2 to Wisdom and +1 to say Dexterity. The Circle of Spores Druid is a great choice for crowd control.Īnd there are a few things that can combo really well here. We can look into more detailed breakdowns below. Shillelagh is a weird spell as a class that does not normally get the spell benefit more than druid itself (except for Circle of Spores), which is a good fit for Shillelagh. The other benefit is having access to a magical weapon at such a low level, making it so you can hit through resistance. Since wisdom is your main ability score as a druid, it allows you to not have to worry about using one of your good ability scores in strength. It replaces strength as the score for quarterstaffs and clubs with wisdom. Shillelagh Usesīasically, if you’re going to melee with your druid and not in your wild shape form, Shillelagh is your go-to spell. It takes advantage of their primary stat, Wisdom, by allowing it to apply in melee combat with quarterstaffs and clubs, and in the form of a cantrip with no concentration. Shillelagh is a spell exclusive to Druids. The spell ends after a minute, or after you let go of the weapon, whichever comes first. The weapon also becomes magical if it isn’t to begin with. So you now get what should be your highest ability score as your melee bonus. You imbue nature’s power into your club or quarterstaff.įor the duration here, you get to use your wisdom bonus instead of your strength bonus for both the attack and damage rolls. Again if you have a magic item of 5e Sentinel Shield, it will give you an advantage on perception checks and initiative rolls.A true Irishman would never leave home without one.Īnd for your druid, this spell is a great tool to keep in your toolbox.Ĭomponents: V S M (Mistletoe, a shamrock leaf, and a club or quarterstaff) Then it is possible to get a high passive perception. Suppose you use a combination of magic items and feats. It occurs with a haft as a bonus action.ĭoes Sentinel Shield 5e increase passive perception? Polearm Master also allows a gamer who hits with the quarterstaff to obtain a 2nd attack. That permits a caster to strike with the quarterstaff utilizing his casting ability. ![]() Does Shillelagh work with 5e polearm master?įor a minute, Shillelagh 5e imbues the quarterstaff with the help of magic. The Sentinel 5e shield is emblazoned with the help of a symbol of an eye. You possess an advantage on Wisdom (Perception) checks and initiative rolls. Suppose you are holding the 5e sentinel shield. It occurs when they penetrate the reach you have with that weapon. Another creature may provoke an opportunity attack from you.
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